Papers

A Configurable Gamified Web Application for Museum Visitors
- Rich Cherry, Museum Operations, USA

Addressing social media choices of top European museums: framework, realities, and trends
- Rich Cherry, Museum Operations, USA

AI Sees What? The Good, the Bad, and the Ugly of Machine Vision for Museum Collections
- Rich Cherry, Museum Operations, USA

Art museum collections online: Extending their reach
- Rich Cherry, Museum Operations, USA

Art of Escape, Magic, and immersive storytelling: The Museum as a Limitless Escape Game
- Rich Cherry, Museum Operations, USA

As We May Learn: The Coming Fusion of Maker Technologies, Spatial Computing, and IoT
- Rich Cherry, Museum Operations, USA

Assessing attitudes of blind adults about museums
- Rich Cherry, Museum Operations, USA

“Bring Your Own Device” (BYOD) programming facilitates accessibility for people who are blind or have low vision
- Rich Cherry, Museum Operations, USA

Bundle of joy: Optimizing the purchase experience for add-ons and upsells
- Rich Cherry, Museum Operations, USA

Capacity Planning for Meaning
- Rich Cherry, Museum Operations, USA

Capturing Large-Scale Artifacts via Reflectance Transformation Imaging with a Drone
- Rich Cherry, Museum Operations, USA

Citizen History - so close or too far? Current results from Citizen History and the Problems of Creating Participatory Projects
- Rich Cherry, Museum Operations, USA

Designing CLIO, An Open-Source Toolkit for Museum Pop-Up Digital Interactives
- Rich Cherry, Museum Operations, USA

Developing Mobile Augmented Reality with Unity and Vuforia
- Rich Cherry, Museum Operations, USA

Digital journey mapping at The National Gallery: Understanding the role of digital touchpoints in a real world or online only visitor journey.
- Rich Cherry, Museum Operations, USA

Digital Transformation: It's a Process and You Can Start Now
- Rich Cherry, Museum Operations, USA

Fostering deep engagement and enhanced learning through wonder, creativity, and play
- Rich Cherry, Museum Operations, USA

“Houston, We’ve HAD a Problem.” Successful Failures: Lessons from the Adler’s “Year of the Moon” Programming and the Importance of Community Partners and Digital Interactions
- Rich Cherry, Museum Operations, USA

How to Build, When to Buy: Scalable Tactics for Digital Projects and Services
- Rich Cherry, Museum Operations, USA

Humans in the Machine – Bringing Intimacy of Voice Back to Digital Interactions.
- Rich Cherry, Museum Operations, USA

IIIF at Scale
- Rich Cherry, Museum Operations, USA

Implementing a Digital Strategy for Musea Brugge: from goals to principles
- Rich Cherry, Museum Operations, USA

Losing our Heads: Leveraging Headless Content Management Systems to Bridge Dynamic Web Interfaces and Backend Content
- Rich Cherry, Museum Operations, USA

Museums, artefacts and original Cultural Heritage sites. Using Augmented Reality to bridge the gaps between indoors/outdoors and center/periphery in Cultural Heritage Communication
- Rich Cherry, Museum Operations, USA

Performing Heritage and Creating Community Through Digital Games, Narrative Agency and Critical Play
- Rich Cherry, Museum Operations, USA

Physical Visualizations: Turning Data into Space
- Rich Cherry, Museum Operations, USA

Redesigning Getty.edu with Structured Content
- Rich Cherry, Museum Operations, USA

Reimagining the Museum Lobby
- Rich Cherry, Museum Operations, USA

Tangible Augmented Reality for Archival Research: Using Augmented Reality to Research Cultural Heritage Items
- Rich Cherry, Museum Operations, USA

Teaching the Digital Museum: A Collaborative Museum-University Partnership to Develop Curriculum for Digital Interaction
- Rich Cherry, Museum Operations, USA

The Other Interface. Using linked (open) data to provide a different kind of access
- Rich Cherry, Museum Operations, USA

The Power of Speech: Connecting Audiences in Dialogue with Voice User Interfaces
- Rich Cherry, Museum Operations, USA

The value of a 3D asset and the Future of Museums of Costume
- Rich Cherry, Museum Operations, USA