VCUarts Virtual Anderson: Promoting Greater Accessibility, Student Engagement, and Preserving the Archive in the Gallery during COVID-19 and Beyond

Paper

Friday, April 23, 2021: 2:00pm - 3:30pm - - Paper Session

Tracy Hamilton, Virginia Commonwealth University, United States

Published paper: VCUarts Virtual Anderson: Promoting Greater Access, Student Engagement, and Preserving the Archive in the Gallery during COVID-19 and Beyond

In the spring of 2020, in direct response to the immediate needs created by COVID-19, Virginia Commonwealth University’s art gallery, The Anderson, collaborated on the construction of a fully navigable 3D model of the original gallery space. Produced in well-documented, open-source, and freely available software, the Virtual Anderson leverages graphics and game development software to create rich new art viewing experiences that extend far beyond simply substituting a virtual exhibition space for a physical location. Current and future programming – the spring 2020 BFA Senior Show, the fall 2020 SECAC Conference exhibition, and a revisioning of the 1996 Yoko Ono show FLY originally held at what was then called the Anderson Gallery – become curatorial and pedagogical archival material while the digital platform ensures the dissemination of events and ability to output public programming far more widely and with great inclusivity to the highly diverse populations of VCU, the city of Richmond, and the larger world.

Bibliography:
Virtual Anderson Bibliography and Weblinks to Relevant Material

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Sample of Augmented and Virtual Reality Projects:

• Allahyari, Morehshin. Material Speculation: ISIS (2015-2016)
• ArtSteps
• Bosch’s Garden of Earthly Delights
• Bradbury Art Museum, senior show, Department of Art + Design at Arkansas State University
• Chenoweth, Ellen. Augmented Reality critique of the George W. Bush Presidential Center
• Curatescape
• Esri’s StoryMap
• Shepard Fairey DAMAGED experienced in Virtual Reality by VR’t Ventures
• Fingas, Jon. “Vive Arts helps creators produce and share work in VR.” Engadget 11.08.17
• The Getty Museum’s Legacy of Ancient Palmyra. Look at these SketchFab models of destroyed monuments in Palmyra but also read this cautionary note by Sarah Bond.
• Judah, Hettie. “World Museums Join Forces to Combat Destruction of Antiquities in the Age of Digital Reproductions” news.artnet.com (December 13, 2017)
• KnightLab’s StoryMaps and Timeline, Northwestern University
• Mapping Gothic France
• Kerry James Marshall’s Mastry Exhibition experienced in Virtual Reality by VR’t Ventures (Scroll down to see his material)
• Occupy White Walls on Steam
• Omeka
• Sites Eternels : toute l'expo | RMN Google Arts and Culture Sites Éternels
• Wattis Institute for Contemporary Arts, California College of the Arts, San Francisco’s current show, The Word for World is Forest