Friday, April 30, 2021: 11:00am - 12:00pm - - How-to Session
Fred Leighton, University of Wisconsin-Whitewater, USA
Demonstration of workflow for developing 3D models with photorealistic textures for use in interactive projects. A development pipeline will be demonstrated showing how to create models with textures, starting from E57 files that include LiDAR scan and associated image data, and ending with an optimized 3D model asset for use in software authoring tools.
CyArk and partners
Examples of usage and implementation
Google Arts and Culture
Gereza Fort, mobile AR project